
It's far less developed than SSF and Mednafen and still has many compatibility issues. Yabause Used to be the first and only option for multi-platform Saturn emulation. Due to recent virus detections in the latest versions, it is not recommended. Pretty good performance with mid-range (and maybe low-end) computers. However, it is closed-source and only for Windows and Android. SSF Used to be the emulator of choice for compatible Saturn emulation. By default, only x86-64 builds have Saturn support, but unofficial x86-32 builds and libretro frontends like RetroArch can surpass this limitation. Its goal for accuracy means it only supports the BIOS of one console revision per region, and is also very demanding, having recommendations to use a quad-core Intel Haswell CPU with a base frequency of >= 3.3GHz and a turbo frequency of >= 3.7GHz (e.g. It's currently the most accurate but runs from the command-line (obviously it'll have video output though) unless using an external frontend like Mednaffe or a libretro frontend like RetroArch. Sega's management has been criticized for its decisions during the system's development and discontinuation.Comparisons Mednafen An open-source, multi-system emulator with an original Saturn core.

The failure of Sega's development teams to release a game in the Sonic the Hedgehog series, known in development as Sonic X-treme, has been considered a factor in the console's poor performance.Īlthough the Saturn is remembered for several well regarded games, including Nights into Dreams, the Panzer Dragoon series, and the Virtua Fighter series, its reputation is mixed due to its complex hardware design and limited third-party support. Having sold 9.26 million units worldwide, the Saturn is considered a commercial failure. After the debut of the Nintendo 64 in late 1996, the Saturn rapidly lost market share in the U.S., where it was discontinued in 1998. The Saturn was initially successful in Japan, but failed to sell in large numbers in the United States after its surprise May 1995 launch, four months before its scheduled release date. Sega added another video display processor in early 1994 to better compete with Sony's forthcoming PlayStation. The system was designed around a new CPU from Japanese electronics company Hitachi. Its games are in CD-ROM format, and its game library contains several arcade ports as well as original games.ĭevelopment of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted. The successor to the successful Sega Genesis, the Saturn has a dual-CPU architecture and eight processors. The Sega Saturn is a 32-bit fifth-generation home video game console developed by Sega and released on Novemin Japan, in North America, and Jin Europe.
